|Earth Time:06:05:56 Jun 27 2019
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Total players: 35
|Game Time:06:05:56 Jun 27 2519
"From the ashes of Angels, we shall rise again..."
The Angel Prophecies, 20:14
The year is 2184. Mankind has taken to the stars. Not for survival. Nor out of need. Simply because we could. We colonized other planets, through trial and error. We made unbreathable worlds into inhabitable places, where we could thrive, and live comfortably. Then came disaster...[click for more]
Welcome to Ashes of Angels, a space trading and combat game of epic proportions. So, i'm sure you're asking what it's all about? For a quick summary please read the short history above. "Now, what do I do?", you ask. Well Ashes of Angels (or AoA as it's commonly referred to around here) is all about survival. You've inherited a small space craft, and very small sum of money. And you need to keep yourself alive. The best way to do that is to trade and complete missions for various galactic agencies. But first off, go and register for the game by clicking the "Register" link near the top right of the screen. Go on, I'll wait...
Ok, so you've registered, you've recieved your confirmation link (you did put a valid email address in didn't you?) and you've logged in to the game. Now what. Ok well the best thing to do is just look around, follow the links, and try to familiarise yourself with the layout of the page. Everything should have a fairly obvious label for what it does, and if it doesn't try and read the FAQ or the help section (linked from the lower part of the left hand navigation bar, that's the bit with all the links in it). So, again, we ask now what. Ok, first off don't be trying to sell your ship and buy a better one, you won't have enought credits (the local currency) and you'll end up needing an account reset, which won't take long, but might cause a small amount of embarassment ;)
So first thing to do is to try the Missions screen (again, linked from the left hand nav bar). Use the filters to find only those missions that are in your solar system (and if you picked a solar system other than Sol to start with, then good luck!). If there are any missions available to you in your solar system then check out what time they need delivering by. Then go to the Travel screen and work out how long it will take you to get to the target planet. It's often useful to have the Travel screen open in a new window so that you can flick back and to, to save you time.
Ok, so, find out if you can do complete any missions on time. If you can, take the most lucrative and set your travel destination to the required planet. If you can't complete any missions on time, then have a look through the Encyclopaedia Planetary. This lists all the known solar systems and their planets. Now find out what items the planet you're currently on sells, and use the Stock Search link to see where else will buy them, and what profit you can make. Trade!
These are the 2 basic ways of making money in AoA. For more money making schemes have a good read of the FAQ and all the help files we've got. Also feel free to post any relevant questions into the in game Message board. We're all friendly and happy to help and offer advice and tips, and maybe the odd credit or two if you're really stuck.
So that's about it, go play, enjoy, have fun, and tell us what you think needs adding, or improving, or even just say "hi!"
Subject: Bounty Hunter Ranks
New Bounty Hunter ranks have been created to allow combat veterans pursuing legal bounty hunter combat missions to track their progress and rise up the ranks to strive to become the best bounty hunter.
These ranks run in parallel with the criminal Assassin ranks and have the same requirements per level.
If a player has a clean legal status they will gain bounty hunter rank, and if they “convert” to a criminal career, the rankings will switch to the assassin rank, and vice verse without loss of achieved rank.
A full display of all rank badges attainable for Navy, Ashen Alliance, Bounty Hunter and Assassin ranks can be found in the relevant FAQ section of the help menu.
(Top scores on the Portal site will not reflect the new rank names yet because I forgot to copy the code across earlier, I’ll do that tomorrow evening)
Subject: Improved menus for iOS screen reader users
Date: 2018-11-12 19:10:44
thanks to input from BigZach, I've made some improvements to how the menus work for visually impaired users using the VoiceOver (screen reader in iOS). Submenus at all levels should now be usable