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 Earth Time: 20:29:06 Oct 20 2016
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Total players: 38
Online: 1
 Game Time: 20:29:06 Oct 20 2516 

Please note that this game is currently under going Beta testing, as such some features may not work correctly, and some bugs may be found.
If you find a bug please report it immediately in the bugs forum on the portal

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AoA Portal

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Should alliances/clans/groups be allowed to be discussed in game, or be made part of the game?
  Discussed only ( 39 )
  Made part of the game ( 167 )
  Neither ( 36 )
  Doesn't bother me ( 37 )

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"From the ashes of Angels, we shall rise again..."
The Angel Prophecies, 20:14

The year is 2184. Mankind has taken to the stars. Not for survival. Nor out of need. Simply because we could. We colonized other planets, through trial and error. We made unbreathable worlds into inhabitable places, where we could thrive, and live comfortably. Then came disaster...[click for more]

Welcome to Ashes of Angels, a space trading and combat game of epic proportions. So, i'm sure you're asking what it's all about? For a quick summary please read the short history above. "Now, what do I do?", you ask. Well Ashes of Angels (or AoA as it's commonly referred to around here) is all about survival. You've inherited a small space craft, and very small sum of money. And you need to keep yourself alive. The best way to do that is to trade and complete missions for various galactic agencies. But first off, go and register for the game by clicking the "Register" link near the top right of the screen. Go on, I'll wait...

Ok, so you've registered, you've recieved your confirmation link (you did put a valid email address in didn't you?) and you've logged in to the game. Now what. Ok well the best thing to do is just look around, follow the links, and try to familiarise yourself with the layout of the page. Everything should have a fairly obvious label for what it does, and if it doesn't try and read the FAQ or the help section (linked from the lower part of the left hand navigation bar, that's the bit with all the links in it). So, again, we ask now what. Ok, first off don't be trying to sell your ship and buy a better one, you won't have enought credits (the local currency) and you'll end up needing an account reset, which won't take long, but might cause a small amount of embarassment ;)

So first thing to do is to try the Missions screen (again, linked from the left hand nav bar). Use the filters to find only those missions that are in your solar system (and if you picked a solar system other than Sol to start with, then good luck!). If there are any missions available to you in your solar system then check out what time they need delivering by. Then go to the Travel screen and work out how long it will take you to get to the target planet. It's often useful to have the Travel screen open in a new window so that you can flick back and to, to save you time.

Ok, so, find out if you can do complete any missions on time. If you can, take the most lucrative and set your travel destination to the required planet. If you can't complete any missions on time, then have a look through the Encyclopaedia Planetary. This lists all the known solar systems and their planets. Now find out what items the planet you're currently on sells, and use the Stock Search link to see where else will buy them, and what profit you can make. Trade!

These are the 2 basic ways of making money in AoA. For more money making schemes have a good read of the FAQ and all the help files we've got. Also feel free to post any relevant questions into the in game Message board. We're all friendly and happy to help and offer advice and tips, and maybe the odd credit or two if you're really stuck.

So that's about it, go play, enjoy, have fun, and tell us what you think needs adding, or improving, or even just say "hi!"

Latest Announcements

(View all Announcements)

Subject:  New Scanner map on scanning page

Date:  2016-07-16


A new interactive scanner map is now available on the scanning page. you can toggle the map on or off, zoom or scroll the maps, turn on/off player types (police/player/military/most wanted etc.). It uses a few bits of javascript to do that, so make sure that is enabled for that page if you want to see or interact with the maps as it might not work otherwise.

I've also had to change how the scanner works slightly to make it easier to implement the new scanner maps. Its now spherical based, with your ship at the centre of the sphere. Previously it was a cube, so if anything its more "realistic" than before. So you might see slightly less ships listed than before as a consequence of the change, but be assured the AI numbers have not been altered in any way.

any questions post in the forums please


Subject:  Another minor score update

Date:  2016-05-27 00:38:05

With Viper's assistance we've recently uncovered a small issue with the scoring code change from a couple of weeks ago, where it wasn't always counting facility safes and cargo correctly when they were exactly the same amounts. I've just made the required changes to fix the issues, so if your score has suddenly changed by an unexpected amount, that is the reason. I think two players swapped places on the rankings but apart from that, it is now correctly doing the scores