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Rejected Ideas
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Below is a list of suggestions that have been rejected. Ideas are rejected for several reasons including game balance and unfair advantage to one or more groups of players. This does not mean they are bad ideas, simply that they wil hinder game play in some way.
- Auto buy/sell
- Refueling for players ships
- Remote trading/selling from warehouses,farms,factories etc.
- Multiple ticks per hour
- Multiple ships per player/account
- Player signatures for messages/mail
- Multiple farms and factories per player per planet
- Stock exchange
- Random update time for markets, etc.
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